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Details for:
Parker J. Generative Art and Computer Vision. A Comprehensive Guide...2026
parker j generative art computer vision comprehensive guide 2026
Type:
E-books
Files:
1
Size:
37.6 MB
Uploaded On:
Feb. 2, 2026, 11:29 a.m.
Added By:
andryold1
Seeders:
31
Leechers:
0
Info Hash:
4574F36916FE6F83D9769462A934B70ECD60415F
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Textbook in PDF format Understand how to combine computer vision and generative art. The book shows how computer vision methods can be applied to art. The book will start with an introductory chapter on computer vision and generative art followed by chapters on specific means of producing genre artworks generatively. The following seven chapters deal with the seven traditional bases for art education (i.e., elements of art: line, value, color, shape, texture, form, and space); each will show specifically how machine vision and computer graphic methods can be applied to that element. The book provides a comprehensive view of combining machine vision and art; some of the code provided has no analogy elsewhere. The book is intended to explain: What exactly is generative art? What does a generative artist do and know? How does one start creating generative artwork? What resources are out there to help artists who are not really programmers, or programmers who are not really artist? You Will: Find out about extracting line data from images as well as drawing lines Understand contrast and brightness enhancements Learn about subtractive color schemes and Munsell color in a practical way Who Is This Book For: Generative artists who don't program well or at all will greatly appreciate this book. There will be plenty of material for those who do not code, including simple code and an appendix to help them get started. Contents: About the Author About the Technical Reviewer Art, Vision, and Computers Line Value Dynamism Appendix I: Math for Generative Art Appendix II: Programming in Processing References Index
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Parker J. Generative Art and Computer Vision. A Comprehensive Guide...2026.pdf
37.6 MB
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