Search Torrents
|
Browse Torrents
|
48 Hour Uploads
|
TV shows
|
Music
|
Top 100
Audio
Video
Applications
Games
Porn
Other
All
Music
Audio books
Sound clips
FLAC
Other
Movies
Movies DVDR
Music videos
Movie clips
TV shows
Handheld
HD - Movies
HD - TV shows
3D
Other
Windows
Mac
UNIX
Handheld
IOS (iPad/iPhone)
Android
Other OS
PC
Mac
PSx
XBOX360
Wii
Handheld
IOS (iPad/iPhone)
Android
Other
Movies
Movies DVDR
Pictures
Games
HD - Movies
Movie clips
Other
E-books
Comics
Pictures
Covers
Physibles
Other
Details for:
Quaye R. Event-Database Architecture for Computer Games Vol 2. 2026
quaye r event database architecture computer games vol 2 2026
Type:
E-books
Files:
1
Size:
9.9 MB
Uploaded On:
July 22, 2025, 6:49 a.m.
Added By:
andryold1
Seeders:
2
Leechers:
7
Info Hash:
0FF559A957B89E0A69BA6E97F0716DD8F292D72B
Get This Torrent
Textbook in PDF format Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained, including examples of the game design, technical design, data design and tools design in that process. This volume includes a brief overview on how to optimise the results. This leads on to an exploration of how staff, especially Software Engineers, typically view optimisation. It also explains how the vision of the Engineers relates to the vision of the leadership of a project or company. It describes how this leadership can also affect the efficacy of a production process, including the Event-Database Production Process. This book will be of great interest to professional game developers involved in management roles such as Technical Directors and Game Producers and technical roles, such as Tools Programmers, UI Programmers, Gameplay Programmers and Engineers, as well as students studying game development and programming. Rodney Quaye is Senior Software Development Engineer in Test at Build A Rocket Boy. He has worked in the Computer Games industry for over 16 years. He has worked at several Games Studios, including Sumo Digital, nDreams, Supermassive Games, Traveller’s Tales, Hotgen, Oysterworld, Second Impact, Flaming Pumpkin, Goldhawk Interactive, Jagex, Gusto Games, Criterion, Asylum Entertainment, Codemasters and Deibus Studios. The famous titles he has worked on include Burnout 2 and 3 for Criterion, LMA Manager for Codemasters, Runescape for Jagex, Lego Worlds for Traveller’s Tales and Everywhere for Build A Rocket Boy
Get This Torrent
Quaye R. Event-Database Architecture for Computer Games Vol 2. 2026.pdf
9.9 MB
Similar Posts:
Category
Name
Uploaded
E-books
Quaye R. Event-Database Architecture for Computer Games Vol 2. 2026
July 22, 2025, 9:36 a.m.
E-books
Quaye R. Event-Database Architecture for Computer Games Vol 1. 2026
July 22, 2025, 9:36 a.m.