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  1. 00.Class Workbook.pdf 8.6 MB
  2. 01.The Fundamentals of Game Design.mp4 158.1 MB
  3. 01.The Fundamentals of Game Design.pdf 2.2 MB
  4. 02.Generating Game Concepts.mp4 146.4 MB
  5. 02.Generating Game Concepts.pdf 351.8 KB
  6. 03.Early Prototyping.mp4 148.3 MB
  7. 03.Early Prototyping.pdf 541.1 KB
  8. 04.The Relationship Between Story and Games.mp4 51.6 MB
  9. 04.The Relationship Between Story and Games.pdf 750.2 KB
  10. 05.Exploring Player Psychology.mp4 212.4 MB
  11. 05.Exploring Player Psychology.pdf 3.4 MB
  12. 06.Design Player-Centered Experiences.mp4 64.8 MB
  13. 06.Design Player-Centered Experiences.pdf 657.9 KB
  14. 07.Develop a Game Language.mp4 125.4 MB
  15. 07.Develop a Game Language.pdf 686.3 KB
  16. 08.Designing a Visual Aesthetic.mp4 192.7 MB
  17. 08.Designing a Visual Aesthetic.pdf 381.1 KB
  18. 09.Game Mechanics.mp4 169.9 MB
  19. 09.Game Mechanics.pdf 388.8 KB
  20. 10.Game Demo Morey.mp4 69.0 MB
  21. 11.Iteration and Scoping.mp4 181.8 MB
  22. 11.Iteration and Scoping.pdf 688.3 KB
  23. 12.Prototyping Case Study Proxi.mp4 27.1 MB
  24. 13.Playtesting.mp4 64.0 MB
  25. 13.Playtesting.pdf 401.2 KB
  26. 14.Designing a Sound Aesthetic.mp4 243.9 MB
  27. 14.Designing a Sound Aesthetic.pdf 12.7 KB
  28. 15.Pitching Ideas.mp4 125.6 MB
  29. 15.Pitching Ideas.pdf 284.8 KB
  30. 16.Game Demo Flooded Market.mp4 115.2 MB
  31. 17.Choosing and Understanding Your Platform.mp4 27.1 MB
  32. 17.Choosing and Understanding Your Platform.pdf 281.6 KB
  33. 18.System Design.mp4 79.1 MB
  34. 18.System Design.pdf 850.3 KB
  35. 19.Leadership and Collaboration.mp4 68.0 MB
  36. 19.Leadership and Collaboration.pdf 526.0 KB
  37. 20.The Future of Game Design.mp4 54.7 MB
  38. 21.Final Thoughts.mp4 18.5 MB
  39. Support - Onehack.Us.txt 94 bytes

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