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Details for:
XNA 4 3D Game Development by Example Beginners Guide
xna 4 3d game development example beginners guide
Type:
E-books
Files:
4
Size:
55.4 MB
Uploaded On:
Oct. 4, 2012, 9:39 a.m.
Added By:
renatosistema
Seeders:
0
Leechers:
1
Info Hash:
597DD6876C7F75EF6AB825721F27E495F5E93515
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Book Description Overview Learn the structure of a 3D world and how to implement a variety of 3D techniques including terrain generation and 3D model rendering. Build three different types of 3D games step-by-step, including a first-person maze game, a battlefield tank game, and a 3D sidescrolling action game on the surface of Mars. Learn to utilize High Level Shader Language (HLSL) to add lighting and multi-texturing effects to your 3D scenes. What you will learn from this book The core concepts of 3D graphics and how XNA describes the 3D world Build a 3D maze that the player can explore in search of the mysterious spinning cube Create 3D terrain based on a 2D height map image, adding texturing and lighting to the terrain’s surface Load, display and animate 3D models Build a button-based user interface overlay for your 3D game Create a billboard particle system to produce dynamic explosions Build a skybox to give your worlds full 3D backgrounds Detect collisions between 3D objects and have your game react accordingly
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