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Details for:
PC Wii Alone In The Dark 5 Inferno Portable
pc wii alone dark 5 inferno portable
Type:
PC
Files:
3
Size:
1.7 GB
Uploaded On:
Dec. 5, 2014, 6:30 p.m.
Added By:
globeplus
Seeders:
0
Leechers:
1
Info Hash:
DF0688F6F5CDC0E2E866C9E7B2D443792D8D366D
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Hi to all the Alone In The dark games serirs fans ... Play the WII Alone In the Dark 5 - Inferno [2008] on the pc with the Dolphin emulator ready, portable and correctly configurated to play this game ... All the game sequence on the wii version is very similar to the pc or ps2 versions, so playing this one is like play the pc or ps2 ... Great work on the final disc to be played on the emulator with all the game available in maximum quality and the wii ciso ok for burn to the wii disc after wii converter conversion from ciso to common 4.37 iso, well just use the included disc wherever you want to play on the pc on the emulator or on the wii is up to you ... happy game ... Gameplay The gameplay in Alone in the Dark differs greatly from other games in the series. It is set out through DVD-style "episodes", where the player can choose to start the game from the beginning, or choose to skip to a section if they get stuck. If they choose to do so, the past events are recollected in a "Previously on Alone in the Dark..." cutscene at the start of the episode. Alone in the Dark has an interchangeable first and third person camera, and puzzle solving style gameplay. The environment plays a big part of core gameplay, as the player can pick up any object (such as pipes, wood, etc.) and use it as a melee weapon. It can also be used to smash in doors, and knock objects over. Fire is generated in real-time, as objects can be set alight by holding it over the fire, and it can be extinguished. If the fire isn't extinguished fast enough, the flames will continue to regenerate. The player can pick up objects, and combine to make different styles of weapons, however, only some objects can be combined with others. Any object which is shot at or thrown will be destroyed instantly. If the player takes damage, open wounds appear on Edward's outfit. The player must use a medical spray, or if the wounds are too deep, use bandages to heal themselves. If Edward takes too much damage, the screen will flash red, and a heartbeat sound will be heard indicating that he is bleeding out. Plot The game begins with Edward Carnby, a paranormal investigator and the main character, being taken to the roof of the building he is to be killed in. The guard is killed by an unseen force, allowing Edward to escape. He has amnesia and doesn't remember anything. As he wanders the building looking for a way out, he witnesses several people being killed or possessed by "demonic" forces. During his search for an exit, he meets Sarah Flores, an art dealer (city planner in the PS2/Wii version). Together, they make their way to the parking garage, where they find Theophile Paddington, an old man who claims to know what’s going on. He says that the chaos in the building was caused by a stone that, until recently, was held by Edward. It had been taken from Edward by a man named Crowley, who released its power. Paddington has the stone now, and finally states that in order to end the chaos, Edward must follow the "Path of Light", before it is too late. The three of them take a car from the garage and head out into the city, finding it in the same kind of chaos as the building they just left, after outrunning an apocalyptic earthquake with giant fissure wiping out the streets as it follows them they crash the car in Central Park. There, Paddington claims that he lacks the strength to continue. He hands the stone over to Edward and asks him and Sarah to meet him at the museum, then kills himself. On the way to the museum, Edward finds out that his last name is Carnby. He tells his name to a doctor that he meets who tends to his wounds. As the doctor checks Edward’s medical history, he informs Edward that the only Edward Carnby in his records disappeared in 1938. At the museum, the ghost of Paddington explains more about the stone. It contained Lucifer after he was cast out of heaven, until Crowley released him. Lucifer now wants to use the stone to bring about the end of the world. Paddington tells Edward that there is a secret in Central Park that will allow Edward to stop Lucifer. As Edward makes his way back to Central Park, Sarah remains at the museum, e-mailing excerpts from Paddington’s diary that she believes will help Edward. Edward eventually finds a temple hidden under Belvedere Castle and after completing the trials inside, he meets Hermes, an immortal who holds a stone similar to the one that Edward has. Edward and Hermes return to the museum to find Crowley holding Sarah at gunpoint, demanding Edward’s stone. Edward shoots Crowley in the head, then Hermes opens a cavern in the museum that leads to Lucifer’s gateway to reality. Hermes combines his stone with Edward’s then tells Edward that Lucifer will soon be reincarnated. As Lucifer begins to take over Edward’s body, Sarah grabs the stone to prevent Edward from being possessed. At this point, the player is presented a choice to shoot Sarah to prevent her from being possessed, or do nothing. If the player chooses to shoot Sarah, Edward becomes possessed by Lucifer. Otherwise, Edward and Sarah hug and say goodbye as Sarah is taken over. Lucifer, now possessing Sarah, taunts Edward and asks him how it feels to be alone, to which Edward responds, "I'm used to it", and walks away as the game ends. It is unknown what happens to Edward, Sarah, and Hermes. * enjoy
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