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Details for:
Designing Games - Tynan Sylvester.pdf
designing games tynan sylvester pdf
Type:
E-books
Files:
1
Size:
6.4 MB
Uploaded On:
May 4, 2017, 7:54 p.m.
Added By:
Anonymous
Seeders:
2
Leechers:
0
Info Hash:
8DE55C26082CA3AE5D19A996BBDD60C0B5FC2E45
Get This Torrent
Designing Games: A Guide to Engineering Experiences 1st Edition by Tynan Sylvester (Author) PDF, 415 pages Publisher: O'Reilly Media; 1 edition (February 24, 2013) ISBN-10: 1449337937 ISBN-13: 978-1449337933 Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. -Create game mechanics to trigger a range of emotions and provide a variety of play -Explore several options for combining narrative with interactivity -Build interactions that let multiplayer gamers get into each other’s heads -Motivate players through rewards that align with the rest of the game -Establish a metaphor vocabulary to help players learn which design aspects are game mechanics -Plan, test, and analyze your design through iteration rather than deciding everything up front -Learn how your game’s market positioning will affect your design
Get This Torrent
Designing Games - Tynan Sylvester.pdf
6.4 MB
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