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  1. Videogames Hardware Handbook: 1977 to 2001 Consoles, Computers, Handhelds: The Games Machine Collector's Manual.pdf 69.9 MB
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  10. Turing’s Imitation Game: Conversations with the Unknown.pdf 1.6 MB
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  17. Learning C# by Developing Games with Unity 5.x 2nd Edition.azw3 8.2 MB
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  23. Virtual Character Design for Games and Interactive Media.pdf 9.9 MB
  24. Accelerating Pattern Matching with OpenCL.azw3 785.9 KB
  25. Unity AI Programming Essentials.pdf 8.5 MB
  26. Unity 4 Game Development.pdf 9.3 MB
  27. Game Development Patterns and Best Practices: Better games, less hassle.azw3 3.8 MB
  28. Unity 5: Learning C# by Developing Games: Explore ever nook and cranny of Unity 5 to turn your imaginations into reality.azw3 35.2 MB
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  31. The New Artificial Intelligence Market: A Data-Driven Analysis of Industries and Companies Adopting AI.pdf 13.9 MB
  32. The Emergence of Video Processing Tools: Television Becoming Unglued Volume 2.pdf 15.7 MB
  33. Unity Game Development Blueprints: Explore the various enticing features of Unity and learn how to develop awesome games.pdf 12.3 MB
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  46. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V 9th Edition.azw3 46.2 MB
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  49. Video Game Design: Principles and Practices from the Ground Up.azw3 19.0 MB
  50. Unity AI Game Programming: Leverage the power of Unity 5 to create stunningly life-like AI entities in your games 2nd Edition.pdf 3.0 MB
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  97. Well Played 2.0: Video Games, Value and Meaning.pdf 1.7 MB
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